Reference PageEquipment References
Basic Gear
Use this reference when a character buys, carries, hides, wears, or starts with equipment. The sections group everyday gear, armor, luggage, and supply kits so the table can find an exact item without copying its mechanics into a guide.
Concealed Gear
Gear Reference
Slugs (16)
Core Rules
- Cost
- 1 buck
- Slots
- 16 per slot
- Bundle
- 16 per purchase

SourceProvenance detailsAI-generated or AI-assisted provenance details are available here.
Source details
This image source note preserves art attribution details.
issue-408-gear-basic-kit-spot-art: Accepted provisional production-quality spot or artifact art for Gear Basic Kit Spot Art while preserving future human replacement history.
Gear Reference
Silencer
Core Rules
- Cost
- 10 bucks
- Slots
- 1 slot
Gear Reference
Safar Kit
Core Rules
- Cost
- 5 bucks
- Slots
- 3 per slot
- Bundle
- 3 per purchase
Gear Reference
Flashlight
Core Rules
- Cost
- 3 bucks
- Slots
- 1 slot
Gear Reference
Batteries (3)
Core Rules
- Cost
- 1 buck
- Slots
- 6 per slot
- Bundle
- 3 per purchase
Gear Reference
Lighter
Core Rules
- Cost
- 1 buck
- Slots
- 1 slot, 1 free carry
Gear Reference
Matches
Core Rules
- Cost
- 2 bits
- Slots
- 1 slot, 1 free carry
Gear Reference
Grub
Core Rules
- Cost
- 1 buck
- Slots
- 3 per slot
- Bundle
- 3 per purchase
Gear Reference
Dice
Core Rules
- Cost
- 2 bits
- Slots
- 1 slot, 1 free carry
Gear Reference
Loaded Dice
Core Rules
- Cost
- 5 bucks
- Slots
- 1 slot, 1 free carry
Gear Reference
Cards
Core Rules
- Cost
- 6 bits
- Slots
- 1 slot, 1 free carry
Gear Reference
Trick Cards
Core Rules
- Cost
- 5 bucks
- Slots
- 1 slot, 1 free carry
Gear Reference
Make up palette
Core Rules
- Cost
- 10 bucks
- Slots
- 1 slot
Gear Reference
Lock
Core Rules
- Cost
- 2 bucks
- Slots
- 1 slot
Suspicious Gear
Gear Reference
Kerosene lamp
Core Rules
- Cost
- 3 bucks
- Slots
- 1 slot
Gear Reference
Kerosene flask
Core Rules
- Cost
- 1 buck
- Slots
- 3 per slot
Gear Reference
Binoculars
Core Rules
- Cost
- 10 bucks
- Slots
- 1 slot
Gear Reference
Camera
Core Rules
- Cost
- 20 bucks
- Slots
- 1 slot
Gear Reference
Bolt Cutters
Core Rules
- Cost
- 5 bucks
- Slots
- 1 slot
Gear Reference
Handcuffs
Core Rules
- Cost
- 5 bucks
- Slots
- 1 slot
Gear Reference
Flare
Core Rules
- Cost
- 1 buck
- Slots
- 1 slot
Gear Reference
Forgery Kit
Core Rules
- Cost
- 30 bucks
- Slots
- 1 slot
Gear Reference
Chain
Core Rules
- Cost
- 5 bucks
- Slots
- 3 per slot
Gear Reference
Rope
Core Rules
- Cost
- 1 buck
- Slots
- 1 slot
Luggage
Gear Reference
Bindle
Core Rules
- Cost
- Free
- Slots
- Free to carry
Gear Reference
Purse/ Clutch
Core Rules
- Cost
- 5 bucks
- Slots
- Free to carry
Gear Reference
Satchel
Core Rules
- Cost
- 10 bucks
- Slots
- Free to carry
Gear Reference
Dr's Bag
Core Rules
- Cost
- 20 bucks
- Slots
- Free to carry
Gear Reference
Briefcase
Core Rules
- Cost
- 20 bucks
- Slots
- Free to carry
Gear Reference
Rucksack
Core Rules
- Cost
- 10 bucks
- Slots
- Free to carry
Gear Reference
Trunk/ Crate
Core Rules
- Cost
- 30 bucks
- Slots
- Free to carry
Armor
Armor Reference
Leather coat
Core Rules
- Cost
- 10 bucks
- Slots
- 1 slot
- Armor Class
- 11 + DEX mod
Armor Reference
Flak jacket
Core Rules
- Cost
- 50 bucks
- Slots
- 2 slots
- Armor Class
- 13 + DEX mod
- Properties
- Stealth Disadvantage, Swim Disadvantage
Armor Reference
Trashcan lid
Core Rules
- Cost
- Free
- Slots
- 1 slot
- Armor Class
- +1
- Properties
- Shield
Armor Reference
Trench shield
Core Rules
- Cost
- 30 bucks
- Slots
- 1 slot
- Armor Class
- +2
- Properties
- Shield
Armor Reference
Cuirass
Core Rules
- Cost
- 100 bucks
- Slots
- 2 slots
- Armor Class
- 13 + DEX mod
- Properties
- Stealth Disadvantage, Swim Disadvantage, Uniform Discretion
Armor Reference
Kelly plate
Core Rules
- Cost
- 200 bucks
- Slots
- 3 slots
- Armor Class
- 15
- Properties
- Stealth Disadvantage, No Swim
Armor Reference
Trencherman's Waistcoat
Core Rules
- Cost
- 800 bucks
- Slots
- 1 slot
- Armor Class
- 13 + DEX mod
- Properties
- Concealed
Supply Kits
Gear Reference
Enforcer Supply Kit
Core Rules
- Cost
- 15 bucks
- Slots
- Free to carry
Gear Reference
Sneak Supply Kit
Core Rules
- Cost
- 15 bucks
- Slots
- Free to carry
Gear Reference
Soldier Supply Kit
Core Rules
- Cost
- 15 bucks
- Slots
- Free to carry
Gear Reference
Entertainer Supply Kit
Core Rules
- Cost
- 15 bucks
- Slots
- Free to carry
Gear Reference
Healer Supply Kit
Core Rules
- Cost
- 15 bucks
- Slots
- Free to carry