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Arcanist
Libraries and dedication to study hold power unknown to this world but you master those secrets and wield spells with fury and grace. But you know that you must practice in secret, or else...

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Source details
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Job Reference
Core Rules
- Hit Points
- 1d4 per level
- Dialects
- Scientific, 3 dialects of your choice
- Weapons
- Beanshooter, Shiv, Sap, Knuckleduster, Cane, Jimmybar
- Armor
- Leather coat
- Job Skill
- Spell FocusChoose one level 1 spell you know. You have advantage when casting it and may change this choice each time you advance in levels.
- Mechanical Skill
- SpellcastingYou can cast wizard spells you know. You know three tier 1 spells of your choice from the wizard spell list. Each time you gain a level, you choose new wizard spells to learn according to the Wizard Spells Known table. If you fail a spellcasting check, you can't cast that spell again until you complete a long rest. If you roll a natural 1 on your spellcasting check, you must also roll on the corresponding Eldritch Incursions table for the spell's tier.
Spellcasting
- Spell List
- Wizard
- Spell DC
- 10 + spell tier
- Level 1 Spells
- 3 tier 1 spells
| Level | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| 1 | 3 | - | - | - | - |
| 2 | 4 | - | - | - | - |
| 3 | 4 | 1 | - | - | - |
| 4 | 4 | 2 | 1 | - | - |
| 5 | 4 | 3 | 2 | - | - |
| 6 | 4 | 3 | 2 | 1 | - |
| 7 | 4 | 3 | 2 | 1 | - |
| 8 | 4 | 2 | 2 | 2 | - |
| 9 | 4 | 4 | 3 | 2 | 1 |
| 10 | 4 | 4 | 4 | 2 | 2 |
Talents
Core Rules
| 2d6 | Effect |
|---|---|
| 2 | Learn 2 additional wizard spells of your level or lower |
| 3-5 | Gain ADV on an additional spell you know |
| 6-8 | Add 2 to spellcasting checks |
| 9-11 | Add 2 to Wisdom, Intellegence, or Charisma stat |
| 12 | Choose a talent or +2 points to distribute to stats |