Reference PageJob References
Vigilante
The city is filthy and you are the soap. Some say you are a coward who hides behind a mask but you know that you fight for what’s right. And if you don’t know what that is, you still fight.

SourceProvenance detailsAI-generated or AI-assisted provenance details are available here.
Source details
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imagegen-vigilante-job-card: Generated the Vigilante job-card portrait as placeholder manual art.
Job Reference
Core Rules
- Hit Points
- 2d4 per level
- Dialects
- 1 dialect of your choice
- Weapons
- All weapons
- Armor
- All armor
- Job Skill
- Origin StoryYou can cast the witch spells you know. You know two tier 1 spells of your choice at level 1. The DC is 10 + the spell's tier. If you fail a spellcasting check, you can't cast that spell again until you complete a long rest. If you roll a natural 1 on your spellcasting check, you must also roll on the corresponding Eldritch Incursions table for the spell's tier.
- Social Skill
- People's HeroWhen disguised as a vigilante, you have disadvantage on social charisma checks with Coppers and Crooks but advantage with everyone else.
Talents
Core Rules
| 2d6 | Effect |
|---|---|
| 2 | Learn an additional witch spell of any tier you can cast |
| 3-6 | Add 2 to your spellcasting check |
| 7-9 | Add 2 to Strength, Dexterity, or Constitution |
| 10-11 | Add 2 to WIS, INT, or CHA stat or +1 to spellcasting checks |
| 12 | Choose a talent or +2 points to distribute to stats |