Reference PageJob References

Diviner

The world is odd and full of darkness. This oddness, this darkness, is channeled through you and you can place it into mundane objects, but only temporarily.

Illustrated Diviner portrait above a pharmacy with tea leaves, a magic bauble, bad omens, and huge Deep One eyes.
SourceProvenance detailsAI-generated or AI-assisted provenance details are available here.

Job Reference

Core Rules

Hit Points
1d6 per level
Dialects
Theologian
Job Skill
Magic BaubleOnce per long rest you may create a Magic Bauble. The Magic Bauble you create must be a spell level you know or lower. Magic Baubles use the WIS skill as a spellcasting check.
Mechanical Skill
SpellcastingYou can cast the priest spells you know. You know three tier 1 spells of your choice at level 1. You use your Wisdom stat to cast your spells. The DC is 10 + the spell's tier. If you fail a spellcasting check, you can't cast that spell again until you complete a long rest. If you roll a natural 1 on your spellcasting check, you must also roll on the corresponding Eldritch Incursions table for the spell's tier.

Spellcasting

Spell List
Priest
Casting Ability
Wisdom
Spell DC
10 + spell tier
Level 1 Spells
3 tier 1 spells
LevelTier 1Tier 2Tier 3Tier 4Tier 5
13----
24----
341---
442---
5431--
6432--
74321-
84331-
94432-
1054331

Talents

Core Rules

2d6Effect
2Learn 2 additional priest spells of your level or lower
3-6Once per long rest you may absorb an Eldritch Incurion and redirect it at another creature
7-9Add 2 to Wisdom, Intellegence, or Charisma stat
10-11Add 2 to spellcasting checks
12Choose a talent or +2 points to distribute to stats