Reference PageJob References
Grifter
You have dexterous sleight, are slightly sinister, and nobody can keep up with your silver tongue either. You know stealing is for thugs but grifting is for artists.

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Source details
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imagegen-grifter-job-card: Generated the Grifter job-card portrait as placeholder manual art.
Job Reference
Core Rules
- Hit Points
- 1d6 per level
- Dialects
- Lowbrow, 2 dialects of your choice
- Weapons
- Beanshooter, Shiv, Sap, Knuckleduster, Cane, Jimmybar, Sharpshooter, Stiletto, Whip
- Armor
- Leather coat
- Job Skill
- ThimbleriggerYou have advantage on running scams, pickpocketing, and counterfeiting. Once per long rest you may force a success on a failed check to do so.
- Mechanical Skill
- Savoir-faireYou may use your CHA bonus for spellcasting checks with magic items or spells.
- Social Skill
- On the LevelThough still suffering penalties, you have advantage on explaining away suspicious gear.
Talents
Core Rules
| 2d6 | Effect |
|---|---|
| 2 | Gain advantage on initiative rolls |
| 3-5 | Learn 1 wizard spell of your level or lower |
| 6-9 | Add 2 to Dexterity, Wisdom, or Charisma stat |
| 10-11 | Add 1 to your melee and ranged attack or +1 to your spell casting check |
| 12 | Choose a talent or +2 points to distribute to stats |